codeq / link
Link helper for Neos - with Atomic.Fusion & Monocle in mind
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Type:neos-package
Requires
- neos/fusion-afx: ^1.2 || 7 - 8 || dev-master
- neos/neos: ^4.3 || 5 - 8 || dev-master
Requires (Dev)
- roave/security-advisories: dev-latest
README
CodeQ.Link
The Neos link helper with Atomic.Fusion & Monocle in mind
Here's the most basic usage, which separates your Monocle presentational components from your integration. By providing a transfer object, you can keep your presentational components clean without cluttering your props.
prototype(YOUR.Site:Presentation.Atom.Link) < prototype(Neos.Fusion:Component) {
@styleguide {
title = 'My Link'
props {
link = CodeQ.Link:Link {
link = 'https://github.com/code-q-web-factory/neos-link'
label = 'CodeQ.Link is awesome'
}
}
}
link = CodeQ.Link:Link
renderer = afx`
<CodeQ.Link:Tag link={props.link} class="link" />
`
}
prototype(YOUR.Site:Presentation.Molecule.BlogPostTeaser) < prototype(Neos.Fusion:Component) {
@styleguide {
title = 'Blog Post Teaser'
props {
link = CodeQ.Link:Link {
label = 'My first blog post'
link = 'https://example.org/my-first-blog-post'
}
description = 'Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam'
}
}
renderer = afx`
<CodeQ.Link:Tag link={props.link} class="blog-post-teaser">
<h3>{props.link.label}</h3>
{props.description}
</CodeQ.Link:Tag>
`
}
prototype(YOUR.Site:Content.BlogPostTeaser) < prototype(Neos.Fusion:Component) {
link = CodeQ.Link:NodeLink {
node = {node}
backendLink = false
}
description = Neos.Neos:Editable {
property = 'description'
}
renderer = YOUR.Site:Presentation.Molecule.BlogPostTeaser {
@apply.props = ${props}
}
}
By separating the aspects of link types and rendering we enable the separation of those aspects into different fusion-components.
What's important to notice:
- If a link should be a link in the backend can be controlled in your integration with
backendLink = false
- If a component should be rendered, if no link is given can be configured on presentation with
<CodeQ.Link:Tag renderDefaultTagIfNoLink={true}...
- The code is easy to read, no hidden magic
So the package offers way more. Interested? Read ahead!
Installation
CodeQ.Link is available via packagist run composer require codeq/link
.
We use semantic versioning so every breaking change will increase the major-version number.
Usage
Rendering one link
As you have seen, the presentational part of rendering one link is simple:
<CodeQ.Link:Tag link={props.link} />
<CodeQ.Link:Tag link={props.link} class="my-class">Read more</CodeQ.Link:Tag>
<CodeQ.Link:Tag link={props.link} renderDefaultTagIfNoLink={true} defaultTagName="span">Link or Span</CodeQ.Link:Tag>
For the integration we offer a lot of helpers to implement common use cases:
- For Monocle:
CodeQ.Link:DummyLink
- Defining everything yourself:
CodeQ.Link:Link { link = 'https://codeq.at' label = 'Sponsor' rel = 'noopener' target = '_blank' }
- Handling Neos nodes:
CodeQ.Link:NodeLink { node = ${node} backendLink = false }
- Handling Neos assets:
CodeQ.Link:AssetLink { asset = ${asset} backendLink = true }
- Handling Neos strings with references, like 'node://XXX' or 'asset://XXX'
CodeQ.Link:StringLink { link = ${q(node).property('link')} }
Rendering one link lists and menus
Our menu items are inspired by the Neos core and have the following API:
CodeQ.Link:MenuItem {
link = '#'
label = 'Page 1'
state = 'active'
subItems = Neos.Fusion:DataStructure
}
We provide the following helpers:
CodeQ.Link:DummyMenuItems
-
CodeQ.Link:NeosMenuItems { startingPoint = ${site} maximumLevels = 2 }
CodeQ.Link:DummyReferences
CodeQ.Link:NodeReferences { nodes = ${q(site).property('nodes')} }
You need to provide your own code to render it, this will typically look something like:
menuItems = CodeQ.Link:DummyMenuItems
renderer = afx`
<ul class="menu">
<Neos.Fusion:Loop items={props.menuItems} itemName="menuItem" @children="itemRenderer">
<li class={'navigation-item ' + (menuItem.state ? 'navigation-item--state-' + menuItem.state : '') }>
<CodeQ.Link:Tag linkSource={menuItem} />
</li>
</Neos.Fusion:Loop>
</ul>
`
FAQ
When would I use CodeQ.Link and when Carbon.Link?
Carbon.Link is great for rendering links with just
<Carbon.Link:Link node={props.node}>Read more</Carbon.Link:Link>
if you don't use
Sitegeist.Monocle.
If you want to use Monocle Carbon.Link does not work, because it uses content and node data inside the prototype. Also it does not offer a way to give link configuration to the Fusion rendering.
By providing a transfer object instead, we implement Carbon.Link functionality with Monocle in mind. What does such a transfer object consist of:
Neos.Fusion:DataStructure {
link = '/'
label = 'Home'
rel = false
target = '_blank'
}
Background information
Carbon.Link does a really great job at offering an appealing simple API, but at the cost of some very complex and slow requests, generally massively slowing down rendering if you use it 50+ times - which you easily archieve using it inside a menu. So we chose to reimplement these features in a more explizit API.
License
Licensed under MIT, see LICENSE
Sponsors & Contribution
The development of this plugin was kindly sponsored by Code Q.
We will gladly accept contributions. Please send us pull requests.