pmjones / auto-shell
Automatically parses command-line strings to command classes.
Requires
- php: ^8.1 | ^8.2 | ^8.3
Requires (Dev)
- pds/composer-script-names: ^1.0
- pds/skeleton: ^1.0
- phpstan/phpstan: ^1.0
- phpunit/phpunit: ^10.0
- pmjones/php-styler: 0.x-dev
This package is auto-updated.
Last update: 2024-11-27 23:07:44 UTC
README
AutoShell automatically maps CLI command names to PHP command classes in a specified namespace, reflecting on a specified main method within that class to determine the argument and option values. The method parameters may be scalar values(int, float, string, bool) or arrays.
AutoShell has no dependencies and is low-maintenance. Merely adding a class to your source code, in the recognized namespace and with the recognized main method name, automatically makes it available as a command.
Think of AutoShell as the "router" for your CLI command classes:
-
Under ADR or MVC, you have a Front Controller pass the URL to a Router, and get back a Route object describing which Action/Controller to invoke (with the arguments thereto). The Front Controller would then invoke the Action/Controller with those arguments.
-
Here, you have a Console class pass
$_SERVER['argv']
to a Shell, and get back an Exec object describing which Command class to invoke (with the options and arguments thereto). The Console would then invoke the Command with those options and arguments.
That is:
Front Controller => Console
Router => Shell
Route => Exec
Action/Controller => Command
Getting Started
Note:
The documentation examples follow the pds/skeleton standard for directory and file names.
Installation
Install AutoShell using Composer:
composer require pmjones/auto-shell
Console Script
You will need a console script to run your commands. To create a console
script, open a file in your project at bin/console.php
and add the
following code:
<?php use AutoShell\Console; require dirname(__DIR__) . '/vendor/autoload.php'; $console = Console::new( namespace: 'Project\Cli\Command', directory: dirname(__DIR__) . '/src/Cli/Command', help: 'The console for my Project.' . PHP_EOL . PHP_EOL, ); $code = $console($_SERVER['argv']); exit($code);
You will need to specify the namespace
for your command classes, and the
directory
where those class files are saved. You can also specify help
text to be shown at the top of all help output, but doing so is optional.
Now you can issue php bin/console.php
and see some output:
The console for my Project.
No commands found.
Namespace: Project\Cli\Command\
Directory: /path/to/project/src/Cli/Command
This output is to be expected, since there are no commands yet.
Command Class
Open a file at src/Project/Cli/Command/Hello.php
and add the following code:
<?php namespace Project\Cli\Command; class Hello { public function __invoke(string $name) : int { echo "Hello {$name}" . PHP_EOL; return 0; } }
That's all -- the command should now be available via the console script. If you issue the following ...
php bin/console.php hello world
... you should see Hello world
as the output.
Note:
This example uses
echo
to generate output, but you can use any other output mechanism you like.
Adding Options
To enable options on the command, create a class that implements the Options
marker interface, using #[Option]
attributes on constructor-promoted
properties. Then add that Options implementation to the main method
parameters to make those options available to the command logic.
First, open a file at src/Project/Cli/Command/HelloOptions.php
and add the
following code:
<?php namespace Project\Cli\Command\HelloOptions; use AutoShell\Option; use AutoShell\Options; class HelloOptions implements Options { public function __construct( #[Option('u,upper')] public readonly ?bool $useUpperCase ) { } }
Then in the command, add a typehinted main method parameter for the options, along with some logic for the option behavior:
<?php namespace Project\Cli\Command; class Hello { public function __invoke( HelloOptions $options, string $name ) : int { if ($options->useUpperCase) { $name = strtoupper($name); } echo "Hello {$name}" . PHP_EOL; return 0; } }
Now if you issue one of the following ...
php bin/console.php hello world -u
php bin/console.php hello world --upper
... you will see Hello WORLD
as the output.
Giving Help
To add help for your command, use the #[Help]
attribute.
Edit the command to add #[Help]
attributes on the class and its main method
parameters:
<?php namespace Project\Cli\Command; use AutoShell\Help; #[Help("Says hello to a _name_ of your choice.")] class Hello { public function __invoke( HelloOptions $options, #[Help("The _name_ to say hello to.")] string $name ) : int { if ($options->useUpperCase) { $name = strtoupper($name); } echo "Hello {$name}" . PHP_EOL; return 0; } }
Likewise, edit each #[Option]
attribute to add a help
parameter:
<?php namespace Project\Cli\Command\HelloOptions; use AutoShell\Option; use AutoShell\Options; class HelloOptions implements Options { public function __construct( #[Option('u,upper', help: "Output the _name_ in upper case.")] public readonly ?bool $useUpperCase ) { } }
Now when you issue php bin/console.php
or php bin/console.php help
,
you should see your command listed in the roster of commands:
The console for my Project.
hello
Says hello to a name of your choice.
Similarly, when you issue php bin/console.php help hello
, you should
see a manual page for your command:
The console for my Project.
NAME
hello
SYNOPSIS
hello [options] [--] name ...
ARGUMENTS
name
The name to say hello to.
OPTIONS
-u
--upper
Output the name in upper case.
Advanced Topics
Command Naming
Command class files are presumed to be named according to PSR-4 standards; further:
-
Dash-separated words are converted to CamelCase
-
Colons indicate a namespace separator
For example, given a base namespace of Project\Cli\Command
, the command name
create-article
maps to the class Project\Cli\Command\CreateArticle
.
Likewise, the command name schema:dump
maps to the class
Project\Cli\Command\Schema\Dump
.
The Shell will parse the command name to find the correct class, then
reflect on the "main" method in that class (typically __invoke()
) to find
the available options and arguments, and parse those out as well.
(The Shell ignores interfaces, traits, abstract classes, and Options
implementations.)
If you want to name your command classes with a suffix, specify that suffix when creating the Console object:
$console = Console::new( namespace: 'Project\Cli\Command', directory: dirname(__DIR__) . '/src/Cli/Command', suffix: 'Command' );
Command Method
By default, AutoShell reflects on __invoke()
as the main method on command
classes. You can change that main method when creating the Console. For
example, to use exec()
as the main method on commands:
$console = Console::new( namespace: 'Project\Cli\Command', directory: dirname(__DIR__) . '/src/Cli/Command', method: 'exec' );
Finally, your main method signature should indicate an int
return for
the Console exit code. Retuning 0
indicates success, whereas any other
integer value indicates failure or error. See
http://www.unix.com/man-page/freebsd/3/sysexits/ for common exit codes.
Command Factory
By default, the Console will just create command classes using new
. This
is fine for getting started, but you will likely need some form of dependency
injection for your command classes. You can achieve this by setting a command
factory on the Console.
To set a factory for creating command objects based on their class name,
perhaps one based on psr/container, pass a $factory
callable to
the Console:
/** @var Psr\Container\ContainerInterface $container */ $console = Console::new( namespace: 'Project\Cli\Command', directory: dirname(__DIR__) . '/src/Cli/Command', factory: fn (string $class) => $container->get($class), );
The Console will not use the injected factory for its own help classes; it will create those itself.
Argument Types
AutoShell recognizes main method parameter typehints of int
, float
,
string
, bool
, mixed
, and array
, and will automatically cast
values collected from the command-line invocation to their respective
types.
For bool
, AutoShell will case-insensitively cast these argument values
to true
: 1, t, true, y, yes
. Similarly, it will case-insensitively cast
these argument values to false
: 0, f, false, n, no
.
For array
, AutoShell will use str_getcsv()
on the argument value to
generate an array. E.g., an array typehint for an argument value of a,b,c
will receive ['a', 'b', 'c']
.
Finally, trailing variadic parameters are also honored by AutoShell.
Option Definitions
You can define long and short options for your command by adding an
#[Option]
attribute to a constructor-promoted property in a class
that implements the Options marker interface.
The property name can be anything you like, but must be nullable.
(AutoShell indicates an option was not passed at the command line by
setting it to null
).
As a matter of good practice, the property should be defined as readonly
,
and should not have a default value, but these are not strictly necessary.
The first parameter for each #[Option]
is a comma-separated list
of short and long names for the option, and is required:
<?php namespace Project\Cli\Command; use AutoShell\Option; use AutoShell\Options; class FooOptions implements Options { public function __construct( #[Option('b,bar')] public readonly ?bool $barval, ) { } }
There are several optional named parameters for each #[Option]
attribute:
-
mode
: (string) Must be one ofOption::VALUE_REJECTED
,VALUE_REQUIRED
, orVALUE_OPTIONAL
. Default isVALUE_REJECTED
.- If
VALUE_REJECTED
, the option must not be specified with a value; when the option is specified, its value is always the default (see below). - If
VALUE_REQUIRED
, the option must be specified with a value; - If
VALUE_OPTIONAL
, the option may be specified with a value; if the option is specified without a value, its value is the default (see below).
- If
-
default
: (mixed) The value when the option is specified without a value. Default istrue
. -
multiple
: (bool) Whentrue
, the option may be specified multiple times, and the values will be passed as an array.(Special note: if themode
isVALUE_REJECTED
and the property type isint
, the value will be an integer count of how many times the option was specified.) Default isfalse
. -
help
: (string) A short line of help text about this option for the manual page.
Values will be cast to the property type of the #[Option]
.
Inside your command, you can address the option via an Options parameter on the main method:
<?php namespace Project\Cli\Command; class Foo { public function __invoke(FooOptions $options) : int { if ($options->barval) { // $barval is true } return 0; } }
Composing Options
Sometimes you will want to have a common set of Options used across all your commands, along with a set of Options specific to an individual command. To support this, AutoShell allows more than one Options parameter on the main method:
<?php namespace Project\Cli\Command; class Foo { public function __invoke( CommonOptions $commonOptions, FooOptions $fooOptions ) : int { if ($commonOptions->verbose) { // increased verbosity } if ($fooOptions->bar) { // do whatever 'bar' means } return 0; } }
The only caveat to this is that Options specified later in the parameters may not have an option name defined in any earlier Options parameter.
Given the above example, this means you cannot define (e.g.) -f
in both
the CommonOptions and the FooOptions; you must define it on only one
of them. If you define it in more than one, AutoShell will raise an
OptionAlreadyDefined exception.
Extended Help
You can add extra, long-form text to the command-level Help as a second
parameter. A very light markup of *bold*
and _underline_
is supported.
<?php namespace Project\Cli\Command; use AutoShell\Help; #[Help( 'This command does something.', <<<HELP *DESCRIPTION* This is a longer description of the command. *EXAMPLES* Look for examples _elsewhere_. HELP )] class Foo { // ... }
Console Input/Output
By default, the Console writes help output to STDOUT
, and writes
invocation-time error messages to STDERR
(such as when it cannot parse
command line input).
To change where the Console writes output, pass a callable for the $stdout
and/or $stderr
arguments:
/** @var Psr\Container\ContainerInterface $container */ $logger = $container->get(LoggerInterface::class); $console = Console::new( namespace: 'Project\Cli\Command', directory: dirname(__DIR__) . '/src/Cli/Command', stdout: fn (string $output) => $logger->info($output), stderr: fn (string $output) => $logger->error($output), );
Please note that these callables are used only by the Console itself -- and even then, only for help and error output.
Command Input/Output
AutoShell does not require or provide any command I/O mechanisms. This means your command classes can use any I/O system you like; it is completely under your own control.
When getting started, you may wish to just use echo
, printf()
, and the
like. However, that may become troublesome, especially when you want to
begin automated testing. You will need to buffer all command output, capture
it, and then read it to assert output correctness.
As an alternative, you can pass a psr/log
implementation that writes to
STDOUT and STDERR resource handles, such as pmjones/stdlog. Then in
testing, you can instantiate the implementation with php://memory
resource
handles, and fread()
the command output from memory.
Finally, you may wish to inject a more powerful standalone CLI input/output system. I am told league/climate is nice, but have not used it.